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Netflix Games add 30 more games for its subscribers

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With the premiere of Stranger Things, Netflix made its debut in the gaming business in November 2021 with the release of five titles. The company has high expectations for the category of Netflix games, despite the fact that the company is still getting its feet under the table in the industry. According to reliable sources, Netflix expects to launch 30 new video game titles on its platform before the end of the calendar year. On the streaming platform, there are currently over 13 different gaming titles available.

Netflix Games add 30 more games

To be clear, we’re talking about games that run on your device, but you don’t have to pay for them (similar to Apple Arcade), and there are no advertisements or in-app purchases to distract you from playing. In contrast to GeForce Now and Google Stadia, which are both game streaming services, this is not one of those.

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Particularly noteworthy is the fact that the streaming service has already revealed that it is developing a mobile game as well as a television show based on the board game Exploding Kittens. Next month, the mobile game will be made available on the platform, and the television series will debut on Netflix in 2023.

The Netflix games so far;

Into the Dead 2: Unleashed

Asphalt Xtreme

Card Blast

Shatter Remastered

Dungeon Dwarves

Hextech Mayhem Netflix Edition

Arcanium: Rise of Akhan

Krispee Street

Knittens

Dominoes Café

Wonderputt Forever

Bowling Ballers

Teeter (Up)

Shooting Hoops

Stranger Things 3: The Game

Stranger Things: 1984

However, we do know that Netflix has been working hard to grow its video game creation expertise, having acquired three studios since last year. There is currently no indication on what these games will be, other than the fact that Netflix will apparently stick to mobile games “for the time being.”

Despite the fact that Netflix’s initial focus will be on mobile games, a person familiar with the business’s plans stated that the company is currently looking into the “content potential surrounding video games from every aspect.”

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